Team

Liam

Liam grew up modding RPGs and tweaking config files before he even knew what a framework was. Now in his 30s, he channels that passion into writing clear, in-depth content for players who want to understand the mechanics behind their favorite games.

From loot tables and procedural generation to backend architecture in MMOs, Liam breaks down the technical stuff so you don’t have to. Whether he’s dissecting a new game engine or exploring how server ticks affect hitboxes, his goal is always the same: helping players master what happens under the hood.

When he’s not writing, Liam’s probably building a custom mod loader, testing game-breaking builds, or writing Python scripts to analyze in-game economies.

Zoe editor content writer

Zoé

Zoé brings over 10 years of editorial experience in tech and gaming media. As Editor-in-Chief at Outer Limit Games, she sets the tone, curates the topics, and ensures everything we publish is relevant, thoughtful, and accurate.

She’s especially passionate about how games intersect with the real world — whether it’s AI-generated narratives, Web3 integration, or the cultural impact of sandbox worlds. She leads our deep dives, reviews emerging genres, and keeps the team aligned with the fast-evolving gaming landscape.

Off-duty? Zoé runs her own indie game zine, speedruns Metroidvanias, and never misses a Nintendo Direct.